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Half courtvs man3 phasesRuns 6.3 s

Horns Get

The point guard throws the ball to an elbow and sprints after his own pass to take it straight back on a handoff. The exchange works like a screen the defence cannot switch cleanly, and the big turns out of it into the roll.

Also called: horns dho, horns elbow get, throw and chase, elbow handoff

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Run it, tilt it, put a defense on it, change it. Free to start. No account, nothing to install.

Phase by phase

  1. 12345

    1Phase 1

    Ball to the elbow, 1 chases his own pass out to the wing, 3 drops to the corner.

    • 1 passes to 5
    • 3 cuts to the right corner
    • 1 cuts to the right wing
  2. 12345

    2Phase 2

    5 dribbles him into the handoff, then turns and dives — 4 lifts behind the ball.

    • 5 hands off to 1
    • 1 dribbles to the right elbow
    • 5 cuts to the rim
    • 4 cuts to the left slot
  3. 12345

    3Phase 3

    Roller first. If the big drops and takes it away, 4 is standing in the slot.

    • 1 passes to 5
    • 5 shoots

Teaching points

  • 1 sprints after his own pass. A jog turns the handoff into a routine pass back.
  • 5 dribbles into the handoff rather than standing still, so the exchange happens on the move.
  • 3 drops to the corner on the entry and stays there. He is holding the low help.
  • 5 turns and dives the instant the ball is gone. The handoff is the screen.
  • 4 lifts behind the ball so there is a second big available if the roll is covered.

A get is the simplest way to put a guard downhill without calling a ball screen. He throws it, he chases it, he takes it straight back. By the time his defender has finished relaxing, the ball is moving the other way with a big in the path.

1 hits the elbow and sprints out to the wing. 5 meets him with the ball on the dribble, hands it to him, and turns into the roll.

How it is guarded

A handoff is guarded the same three ways as a screen: over, under, or switch. Each one gives you something.

Over means the defender is trailing and 1 is already turning the corner. Under means he is waiting on the other side, so 1 refuses the handoff and goes back the way he came. Switch puts a big on a guard twenty feet from the rim, which is a drive, not a problem.

Teaching it

The part players get wrong is the exchange itself. 5 must be moving toward 1, and 1 must run at 5’s outside shoulder, close enough to brush him. Two feet of daylight and the defender just walks through.

Tell 5 that he is not passing the ball. He is placing it, and then screening with his body on the follow-through.

Run it to both elbows. The right-side version gets a right-handed guard going to his strong hand; the left-side version is the one you need in March when they take the first one away.

Counters

  • Against a switch on the handoff, 1 keeps the ball and attacks the big he just inherited.
  • Against a defender who goes under the exchange, 1 refuses the handoff and drives the other way.
  • If the big drops and takes the roll away, 4 is standing in the slot for the pass out.

hornshandoffdhogetpick-and-rollentry

Terms in this play

Dribble handoff (DHO)HedgeHornsPick-and-roll

Run it, tilt it, put a defense on it, change it.

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